Status

Microphone
i Starts automatically when you grant microphone access and a DualSense / Edge is connected.
Model
Serial
i Sony DualShock 4 Note: we show the controller’s PCBAID, not the printed serial on the backlabel. The label serial isn’t readable via software, so PCBA ID is used as a stable identifier. Nintendo Pro Controller Note: Same as above, with one change, we show MAC address instead as serial isn’t readable via software.
Brand
Board
Date
Time
FW
Conn.
VendorID
ProductID
Color
i Note: some "PlayStation" controllers (e.g., Death Stranding 2 edition and others) may not report a unique color code and can show up as just “Black”. This may also occur with some other special editions.
Sessions
First Seen
Previous Session
Current Session
Active Time (at First Seen)
Active Time (at Last Seen)
i DualSense Note: Controllers prior to revision BDM-40 may display inaccurate "Active Time" values, as telemetry was introduced via a later firmware update. BDM-40 and newer units support this feature natively from the factory.
Time In Use Since Service
Battery
Voltage
i Good Battery Should Have:
DualShock: ~4.1V at 100%
DualSense:  ~3.8V at 100%
Headphone
Mic
NVS

Live Input
Click here to connect.

Features & Tests

Application:

Storage: —

Calibration:
Save & Restore Calibration i "Saving" stores your current stick calibration to the controller NVS permanently. "Restoring" writes the saved values back. Use when you’re not happy with tuning or after a reset. Make sure you save after calibration restore.
Note: Saving/Restoring affects calibration data only. You’ll be asked to confirm.
Center Calibration i Placeholder help for Center Calibration info.
Note: Keep sticks released while sampling.
Range Calibration i Placeholder help for Range Calibration info.
7.0%
10s
Note: Rotate sticks fully in all directions for few seconds.
Trigger Calibration i DS4 (USB only). Auto-samples ≈1.25k frames—sweep trigger(s) end-to-end. ADC guard: endpoints must be sane (non-zero, not 0xFFFF) and well-separated; if valid → save L2/R2 min/max; if not → fallback 1000–1800 (still maps to 0–255). Trigger Calibration guide
Note: Mash the selected trigger(s) fully for few seconds. DualShock 4 only — JDM-040 and older.
Controller Features:
Audio Output:

Audio passthrough Dualsense/Edge or Dualshock V2 (doesn't work on V1 controllers) controller connected via USB. On "Windows" operating system make sure the controller is set as the default Sound Output device in the Sound settings (Small speaker icon in the system tray on the right-bottom).

Audio Input:

Beamforming uses the controller's dual microphones to focus on your voice and reduce sound coming from other directions. This enable the output from both microphones in the controller witch can be seen in the "Status" card "Microphone" pill.

Routes the internal microphones directly to the left / right headphone channels, so you can listen to each mic separately using the headphones.

Microphone
— dB

Starts automatically when you grant microphone access and a DualSense / Edge is connected.

Calibration:
Save & Restore Calibration i Modern Xbox (GIP) writes calibration permanently. Xbox 360 (028E/028F) supports saving/restoring calibration backups in this tool.
Xbox One/Series calibration is permanent.
Center Calibration i Samples stick centers and stages the calibration (not written permanently until you press Save).
Note: Keep sticks released while sampling.
Range Calibration i Sets stick endpoints (min/max) using the current ADC pipeline. For Xbox 360 (028E/028F), Auto Range is available.
10s
90%
Note: Move sticks to full travel during Auto Range.
Trigger Calibration i Calibrates trigger endpoints. After you press Start, sweep the selected trigger(s) smoothly from rest to fully pressed and back several times. Endpoints must be clean and well separated; when valid, min/max are saved. USB connection required on Xbox.
Note: Press and release the selected trigger(s) fully for few seconds. Note: If its Xbox 360 Controller you can test the "Start" and "End" features by pressing the trigger half way and use the sliders to see how it works.
Real-time Rumble:
Guide Button LED:
Calibration:
Save & Restore Calibration
Notes (Switch / PC behavior)

Save/Restore updates calibration data only. You will be asked to confirm before changes are applied.

Verify calibration only on driftguard.app or on a Nintendo Switch. Most PC gamepad testing tools do not report Switch-controller calibration accurately.

PC calibration reporting for Switch controllers is unreliable. When saving calibration, we store both a Switch-correct calibration and a PC-friendly calibration. After saving over Bluetooth, reboot the controller for changes to take effect.

Parameters
Center
Left stick:
Right stick:
Note: Keep sticks released while sampling.
Note: On PC, the effective deadzone is about 3x larger than expected. Pro Controllers also apply the left-stick deadzone to both sticks. On Nintendo Switch, deadzone behavior is correct.
Range
10s
Left stick:
Right stick:
Note: Rotate sticks fully in all directions for few seconds.
Note: On PC, range ratio is forced to 100% by the host stack.
Player LEDs:
HOME button light:
Works on Pro Controller and Right Joy-Con. Left Joy-Con has no HOME ring.
Motors (HD Rumble):